The Game of the Month series highlights one of the many games in our libraries at Ravenwood Castle and The Malted Meeple. We will briefly describe the game, how to play it, and why we like it.
Game: Ca$h ‘n Guns: 2nd Edition
January’s Game of the Month is a guest favorite at The Malted Meeple, Ca$h ‘n Guns: 2nd Edition!
In Ca$h ‘n Guns, each player takes on the role of a mobster at the conclusion of a major heist. The heist was a huge success, but there is only one problem… The group of mobsters must now split a gigantic stack of cash. How do a group of criminal masterminds divvy up the loot? Obviously the other players aren’t going to listen to reason. You had better let your foam gun do the talking!
To start the game, each player takes a character cutout, one foam gun and eight bullet cards. All players start with the same eight bullet cards, five of which say “Click” and three of which say “Bang!” The oldest player at the table is designated the “Godfather”, and receives certain privileges.
At the beginning of the round loot cards are drawn from the deck and placed face up for all players to see. Players choose one of their bullet cards and place it face down in front of them. After the Godfather counts to three, each player points their foam gun at another player. The Godfather may now use his special privilege to force one player to point his gun at a different player.
If the pressure is too much once the guns are all pointed, players can choose the coward’s route and lay their character down and discard their bullet card without revealing it. All players who were pointing their gun at the cowardly player do the same, but remain standing. All remaining players with bullet cards in front of them reveal them. If a player reveals a ‘Click’ card nothing happens. If a player reveals a ‘Bang!’ card then his target is laid down and takes a wound. A player who takes three or more wounds is eliminated from the game!
After the bullet card effects are resolved, each player choses a piece of loot, starting with the Godfather and proceeding clockwise around the table. Characters who are laid down get no loot.
After the loot has been divvied, all players stand their character back up and deal out new loot cards to start the next round. After eight rounds, the player with the most valuable loot wins!
Ca$h n’ Guns supports up to eight players, and is easy to learn. The game is both fast and fun, and there is little downtime at all. At the Malted Meeple groups routinely play this game several times in a night, and some of our guests even describe Ca$h ‘n Guns as their ‘go to game’!
The next time you are at the Malted Meeple grab your foam sidearm, some friends, a cold drink, and take your share of the loot. Be sure to sign up for the 2016 Meeple Madness Challenge first, as Ca$h ‘n Guns: 2nd Edition is the first of the twelve required games in this year’s challenge!
Karington Hess is a lifelong gamer whose passions for hospitality and all things game-related led him to Ravenwood Castle, where he served as an Innkeeper before joining The Malted Meeple. When not pouring beers, crafting milkshakes, or teaching boardgames, Karington can be found behind the DM’s screen, weaving intricate stories for his fellow gamers.