You and your Dwarven brethren dig for gold in the depths of a mine. Suddenly, a pick-axe breaks and the light from the lantern goes out. The saboteur has struck again – but which of your fellow players is a saboteur? Discover the traitor in your midst while questing for gold in this path-laying card game for 3-10 suspicious dwarves.
Players: 3-10 Length: 30 Age: 8+